CM auto-scorer

ABSTRACT

A bowling automatic scoring system so far provided an excitor by animated graphics just for the display of the bowling result when strike or spare are detected, but this invention is to display an excitor of a non-animated, video recorded actual person. This invention is a CM Auto-Scorer for advertisements and sales promotion of sponsors which displays bowling results for a bowling game in a bowling center by an excitor of a non-animated, video recorded actual person with sound and automatically judges if a bowler goes beyond a given standard by frequency of excitors, by types of excitors, and/or by displayed frames.

TECHNICAL FIELD

[0001] This invention relates to a CM Auto-Scorer, which provides anexcitor for a bowler's bowling result combining an advertisement andsales promotion of a sponsor by non-animated, video recorded motionpicture and sound of an actual person on monitor screen which displaysbowling results and score in a bowling center, and automaticallydisplays if a bowler goes beyond a given standard having means ofautomatic judgment by frequency of excitors, by types of excitors, andby displayed frames.

RELATED ART

[0002] A bowling automatic scoring system so far comprised consoles foreach lanes; and a host computer connected to consoles, having means fordetecting bowling results on each lane, having means for datacommunication between consoles and a host computer, having means fordisplaying the bowling results by an animated excitors, and having meansfor displaying the score.

[0003] Also there was a bowling automatic scoring system displayingroulette and offers a prize according to a number of the roulette afterdisplaying the excitor of strike.

BACKGROUND OF THE INVENTION AND RELATED ART STATEMENT

[0004] A bowling automatic scoring system so far had defects asdescribed below.

[0005] A) A bowling automatic scoring system so far provided an excitorjust for the display of strike or spare by animated graphics for thebowling result, and the excitor itself did not have any commercialvalue.

[0006] B) A bowling automatic scoring system so far did not have meansfor displaying an excitor of a non-animated, video recorded actualperson. And the use of the excitor was limited only to display bowlingresults.

[0007] C) Therefore, one excitor by animated graphics was used for yearsin a bowling center, and it did not attract bowlers.

[0008] D) Also there was a bowling automatic scoring system having meansfor displaying roulette and offers a prize according to a number of theroulette after displaying the excitor of strike, but it was a roulettegame with luck after strike and it was different from a sport of bowlingwhich competes technical skills.

MEANS TO SOLVE THE DEFECTS

[0009] To solve the defects described above, this invention has meansfor displaying an excitor of non-animated, video recorded real personfor a bowler's bowling result, having means displaying a commercialexcitor by advertisement video of a sponsor, and having means ofautomatic judgment if a bowler goes beyond a given standard by frequencyof excitors, by types of excitors, and/or by displayed frames.

OPERATIONAL DESCRIPTION

[0010] This invention sends bowling data of commercial type, name ofbowlers, and other data for a bowling game as handicaps to a console andan overhead monitor above each lane of bowlers.

[0011] After bowling data was sent to a console and an overhead monitor,commercial film is televised on the overhead monitor as a title scenefor “Game Start”, and then bowling game is started by the bowler.

[0012] Various video recorded motion pictures are displayed for eachbowling results.

[0013] Those various video recorded motion picture are commercialexcitors for advertisement presented by sponsors, and the various videoexcitors are to display advertisements together with the bowlingresults.

[0014] When a bowling game is over, score is displayed, and alsoautomatically judged and displayed if a bowler goes beyond a givenstandard by frequency of excitors, by types of excitors, and/or bydisplayed frames.

[0015] Lastly, commercial film with a name of a sponsor is televised onthe overhead monitor as an ending scene for the game, and the bowlinggame is finished.

[0016] The result of the game is printed by CM Auto-Scorer, and handedout to the bowler.

BRIEF DESCRIPTION OF THE DRAWINGS

[0017]FIG. 1 Drawing of a preferred embodiment of CM Auto-Scorer

[0018]FIG. 2 Drawing of a concrete showing the picture for score withphotographs of characters from a to j.

[0019]FIG. 3 Drawing of concrete conditions showing the picture forscore with red marks for strike or spare.

DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS

[0020] In FIG. 1, bowling data as name of bowlers, handicaps, and gametypes are input into Main MCT 6 which controls CM Auto-Scorer, and thosedata are sent to Scorer 4 via Arch-net 5.

[0021] Types of commercial excitor and commands for their display arealso input into Main MCT 6 and they are sent to Picture Display Host 8via Arch-net 7.

[0022] Picture Display Host 8 is a server which is to send requirementfrom Scorer 4 to Picture Display Computer 12 for each lane.

[0023] Data is sent to Picture Display Host 8 and transferred to PictureDisplay Computer 12 via Ethernet 9.

[0024] Picture Display Computer 12 is set up for every 2 lanes to sendpictures of commercial excitor to each lane and it keeps the pictures ofcommercial excitor in memory.

[0025] The pictures of commercial excitor sent from Picture DisplayComputer 12 are switched from picture signals such as juke picture orvideo picture by Multi Selector 11 manually or automatically, and aresent to Overhead Display 1 via Composite 10, and are displayed onOverhead Display 1.

[0026] Overhead Display 1 is a monitor TV which is set above each laneto display score, commercial excitor, juke picture, or video picture.

[0027] When the picture of commercial excitor is sent to OverheadDisplay 1, a title scene of commercial excitor is displayed, and acommand is sent from Scorer 4 via TTL 3 after the title scene to switchfrom Composite 10 to RGB 2.

[0028] When switched to RGB 2, a picture for score is displayed onOverhead Display 1 by communication for score display via RGB 2.

[0029] A bowler starts bowling game after the picture for score isdisplayed.

[0030] Data of the bowler's first bowling result is sent from Scorer 4to Main MCT 6, and as the same way mentioned above, requirement fromScorer 4 is sent to Picture Display Host 8 and to Picture DisplayComputer 12, then a picture of commercial excitor is selected by PictureDisplay Computer 12, and displayed on Overhead Display 1.

[0031] Again, a command is sent from Scorer 4 via TTL 3 to switch fromComposite 10 to RGB 2. After switched to RGB 2, a picture for score isdisplayed on Overhead Display 1 by communication for score display viaRGB 2. And the communication is repeated in the same way every time whenthe bowler bowls.

[0032] (1) The case of using a commercial excitor featuring a group of10 characters, for example, is described as follows.

[0033] Bowling data such as a type of commercial excitor, name ofbowlers, or handicaps, are sent from CM Auto-Scorer to a monitor TV onconsole and a monitor TV above the lane when bowlers are ready to starttheir game.

[0034] (2) After the data is sent, a group of 10 characters appears onthe monitor TV as an opening title picture and declares Game Start withadvertising goods of a sponsor. And a game of Bowling is started.

[0035] The 10 characters, a˜j for example, are displayed upon the resultof bowling. The result of bowling is detected by a scanner.

[0036] Strike . . . a or b

[0037] Spare . . . c, d or e

[0038] Miss without points . . . f or g

[0039] Miss with points . . . h or i

[0040] Split . . . j

[0041] They appear with advertising goods every time. Applause strike orspare and comfort when a bowler missed.

[0042] (3) Not only score is displayed when the game is over, but alsoautomatic judgment is done if a bowler goes beyond a given standard suchas appearance of all the characters, frequency of a to e who appeared bystrike or spare, characters who appeared on prescribed frames, or numberof appeared characters.

[0043] Given standards, for example, are as follows,

[0044] A) Appearance of all the 10 characters

[0045] B) More than three times appearance of a, b, c, d, or e.

[0046] C) Appearance of a on 7th frame.

[0047] D) If all the bowlers succeeded to appear a, b, c, d, or e on3rd, 6th, or 9th frame Bowlers are to go beyond one of these four givenstandards. The photographs of 10 characters are displayed above thescore as drawn in FIG. 2 while bowling game and appeared characters areerased.

[0048] When somebody from a to e appeared by strike or spare, red markis displayed as drawn in FIG. 3.

[0049] When the game is over, automatic judgment is done if each bowlergoes beyond one of four given standards mentioned above.

[0050] (4) Once again, a group of 10 characters appears on the monitorTV and declares Game Over with advertising goods of a sponsor afterdisplaying the judgment.

[0051] Even beginners are able to go beyond the given standard withoutgames limit.

[0052] The result is printed by CM Auto-Scorer, and given to thebowlers.

[0053] The goods displayed also as sales promotion with the group ofcharacters are given to the bowlers if the judgment goes beyond thegiven standard.

[0054] Effect

[0055] This invention added commercial value to bowling excitor and itbecame possible to display various excitors presented by sponsorcompanies.

[0056] Bowlers can enjoy new types of game by variable excitor, and bowlwith the aim of getting prize goods of sales promotion.

[0057] As for sponsor companies, it can be a very effective media foradvertising.

[0058] If the commercial excitor appears 10 times in a game in a bowlingcenter with 30 lanes and linage of 30 games as a typical bowling centerin Japan, it appears 270,000 times in a month.

10 times×30 games×30 lanes×30 days=270,000 times

[0059] And it can be a low costed and effective media for advertising byguaranteed viewership via a big overhead monitor above each lane infront of bowlers.

[0060] Also as for the management of bowling centers, various commercialexcitors are presented by sponsors without cost, and not only gettingprofit by advertising rates, bowling sales increase will be expected bythe popularity of the characters and by the goods for sales promotion.

[0061] Description of Marks

[0062] 1 Overhead Display

[0063]2 RGB

[0064]3 TTL

[0065]4 Scorer

[0066]5 Arch-net

[0067]6 Main MCT

[0068]7 Arch-net

[0069]8 Picture Display Host

[0070]9 Ethernet

[0071]10 Composite

[0072]11 Multi Selector

[0073]12 Picture Display Computer

1. A CM Auto-Scorer providing an excitor for a bowler's bowling resultwhich combines an advertisement of a sponsor on monitor screen whichdisplays bowling results and score in a bowling center.
 2. A CMAuto-Scorer providing an excitor for a bowler's bowling result whichcombines an advertisement of a sponsor on monitor screen which displaysbowling results and score in a bowling center, and automaticallydisplays if a bowler goes beyond a given standard having means ofautomatic judgment by frequency of excitors, by types of excitors,and/or by displayed frames.
 3. A CM Auto-Scorer providing an excitor fora bowler's bowling result by non-animated, video recorded motion pictureand sound of an actual person on monitor screen which displays bowlingresults and score in a bowling center.
 4. A CM Auto-Scorer providing anexcitor for a bowler's bowling result by a non-animated, video recordedactual person's motion picture and sound on monitor screen whichdisplays bowling results and score in a bowling center, andautomatically displays if a bowler goes beyond a given standard havingmeans of automatic judgment by frequency of excitors, by types ofexcitors, and/or by displayed frames.